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Put Files in the Mac’s Trash Using the Keyboard

You know that you can drag files or folders to the Trash icon in the Dock for later deletion. And you probably know that you can select multiple items on the Desktop or in a Finder window by Command-clicking each one in turn (Shift-click to select a sequential range of items in a list view), after which you can drag them all to the Trash. But there’s no reason to expend effort mousing if you prefer to keep your hands on the keyboard—just press Command-Delete to send one or more selected files and folders directly to the Trash. Finally, if you need your disk space back right away, press Command-Shift-Delete to empty the Trash. However, we recommend not emptying the Trash frequently—that way, you have a chance to recover something you discover that you needed after trashing it.

(Featured image by iStock.com/FabrikaCr)

Don’t Miss the List Views in the iPhone’s Calendar App

The iPhone’s Calendar app defaults to graphical views for Day, Week (rotate to landscape), Month, and Year, but only the Day view shows information about your actual events, and even then, it’s easy to miss events that are outside the times that fit onscreen. If you find those views frustrating, you may have missed the all-important list view options. In Month view, tap the List button to split the screen, showing the calendar above and a list of events for the selected day below. In Day view, tap the List button to switch to a more easily scanned list for each day.

(Featured image by iStock.com/gpointstudio)

Understanding What “Vintage” and “Obsolete” Mean for Apple Products

Macs—and Apple products in general—tend to last a long time. It’s not unusual to see someone happily using an 8-year-old MacBook Pro. As much as it’s environmentally responsible to use electronics as long as possible, doing so may reduce your productivity or leave your business in a precarious situation if a hardware failure forces an upgrade at an inconvenient time.

Another factor to consider is whether or not you can get service and parts for your older device. It’s easy to assume that Apple will fix whatever you bring in, but unfortunately, that’s not the case. Apple has policies surrounding how long it guarantees to provide service and parts, which is reasonable. No one would expect Apple to repair a 128K Mac from 1984—many repair techs hadn’t even been born then.

All Apple products fall into one of three categories: current, vintage, and obsolete. Current products, which Apple defines as those that were sold within the last 5 years, are eligible for service and parts from Apple, Apple Authorized Service Providers, and Independent Repair Providers. In other words, if you bought your Mac new within the last 5 years, you won’t have any problem getting Apple to fix it.

(Independent Repair Providers are firms that have signed up for Apple’s Independent Repair Provider Program to provide out-of-warranty iPhone and Mac repairs using Apple-provided parts, tools, service guides, and diagnostics. Other repair shops can repair Apple products but may lack Apple certifications and have to source parts from other suppliers.)

Things get trickier with the other two categories:

  • Vintage: Apple considers a product to be vintage when the company stopped selling it more than 5 and less than 7 years ago. During this 2-year window, Apple says that service and parts may be obtained, subject to parts availability.
  • Obsolete: As you’d expect, a product is considered obsolete when Apple hasn’t sold it for more than 7 years. Apple will not service obsolete products, and service providers cannot order parts for them.

There is one exception to these policies. Mac laptops may be eligible for an extended battery-only repair period for up to 10 years from when the product was last distributed for sale, subject to parts availability. That makes sense since a new battery may be all an old MacBook needs to keep working.

Apple maintains a page listing all vintage and obsolete products. To determine which Mac model you have, choose About This Mac from the Apple menu. For iPhones, iPads, and iPods, Apple provides pages explaining how to identify your model.

Apple’s policies surrounding vintage and obsolete products shouldn’t make a huge difference to most users. That’s because once a Mac hits 5 years old, it’s likely that upgrading to a new model will provide significant benefits. Many businesses prefer a 3-year replacement cycle because they’ve determined that’s the sweet spot where increasing support costs and lower performance make it worth selling the old Mac and buying a new one that’s faster and more reliable.

Of course, there’s nothing wrong with keeping a Mac longer if it meets your needs and you don’t mind spending more on support. At some point, though, products in the vintage and obsolete categories are living on borrowed time.

(Featured image by iStock.com/Soulmemoria)


Social Media: It might be easier to repair vintage jeans than a vintage Mac. Read on if you want to understand Apple’s definitions of vintage and obsolete hardware and what they mean for support and repair.

Use Face ID While Wearing a Mask in iOS 15.4

Shortly after the start of the COVID-19 pandemic, Apple made it so your Apple Watch could unlock your Face ID-enabled iPhone when you were wearing a mask. Starting in iOS 15.4, the company has taken the next step and enabled Face ID on the iPhone 12 and later to work even when you’re wearing a mask. If you didn’t already set up Face ID with a mask after updating to iOS 15.4, go to Settings > Face ID & Passcode and enable Face ID with a Mask. You’ll have to run through the Face ID training sequence again, and more than once if you sometimes wear glasses, but it’s quick and easy. Face ID may not work quite as well when you’re wearing a mask, and it doesn’t support sunglasses, but it’s way better than having to enter your passcode whenever you’re masked.

(Featured image by iStock.com/Prostock-Studio)

Reduce iPhone and iPad Data Usage with Low Data Mode

Do you need to be careful about how much data you use with your iPhone or iPad, either via cellular or Wi-Fi? That could be true for those with Internet data caps, people using an international plan while traveling, and anyone in an area with slow data speeds. To reduce your data usage, turn on Low Data Mode, which you can do separately for cellular and Wi-Fi. For cellular, look in Settings > Cellular > Cellular Data Options, where you can either enable Low Data Mode for LTE/4G or take one more step into Data Mode for 5G. If you’re using two plans with a dual SIM iPhone, you can set each one separately. For Wi-Fi, go to Settings > Wi-Fi and tap the i button next to the desired Wi-Fi network and then tap Low Data Mode. Apple lists what you can expect to change in Low Data Mode. If you need a similar capability for the Mac, check out TripMode.

(Featured image by iStock.com/Created_by_light)

Export Passwords from Safari to Ease the Move to a Password Manager

Although Apple has improved the built-in password management features in macOS and iOS (you can now add notes to password entries!), third-party password managers like 1Password and LastPass are still more capable. For those still getting started using a password manager, another new capability will ease the transition: Safari password export. To export a CSV file of your Safari passwords, choose Safari > Preferences > Passwords, and enter your password when prompted. From the bottom of the left-hand sidebar, click the ••• button, choose Export All Passwords, and save the Passwords.csv file to the Desktop. After you import the file into 1Password (instructions), LastPass (instructions), or another password manager, be sure to delete the exported file and empty the trash.

(Featured image by iStock.com/metamorworks)

Hidden Tricks for Navigating the Mac’s App Switcher More Quickly

Although the Mac’s Dock shows all your running apps, it’s often not the most efficient way to switch among them. Instead, turn to the App Switcher. You may know that pressing Command-Tab switches to the last-used app, making it easy to flip back and forth between two apps. However, if you press Command-Tab and continue to hold the Command key down, the App Switcher itself appears, with icons for all running apps. When you let up on the Command key, the App Switcher disappears, and you’ll switch to the selected app. To select an app, while the Command key is down, press Tab or Shift-Tab to cycle through the apps, or hover your pointer over the desired app. You can also click the desired app to switch to it instantly, without letting up on the Command key. And if you want to dismiss the App Switcher without switching apps, press Esc.

(Featured image by iStock.com/SIphotography)

Universal Control Arrives in macOS 12.3 and iPadOS 15.4

With the recent release of macOS 12.3 Monterey and iPadOS 15.4, Apple shipped Universal Control, the last major technology promised in its 2021 operating system upgrades. Universal Control enables you to use the keyboard and mouse or trackpad attached to one Mac to control up to three other Macs or iPads—you can even copy and paste or drag items between devices. It’s a great way to make more of your Apple devices while staying on task—no longer do you need to stop using your Mac to accomplish something on your iPad, and if you have both an iMac and a MacBook Air, it becomes trivially easy to use them simultaneously.

Universal Control can simplify grabbing a file from your MacBook Air while using your iMac, or it might make it easy to check something in an iPad-only app without switching from your familiar Mac keyboard and trackpad. For those who would benefit from more screen space, Universal Control simplifies keeping a Web browser window open on one Mac while you’re writing about it on another.

First, make sure all the Macs and iPads you want to use with Universal Control meet its system requirements. macOS 12.3 and iPadOS 15.4 are essential, and most (but not all) Macs and iPads that can run those versions are compatible. All the devices must be signed in to the same iCloud account, that account’s Apple ID must have two-factor authentication enabled, and no device can be sharing its Internet or cellular connection. Bluetooth and Wi-Fi must be turned on, and Handoff must be ​​enabled in System Preferences > General on the Mac and in Settings > General > AirPlay & Handoff on the iPad. That may sound like a lot, but most of those are defaults.

Apple says everything must be within 30 feet (10 meters), but in nearly all cases, you’ll want the devices to sit next to one another so you can easily see what you are doing on all the screens.

The only trick with setting up Universal Control is that it must be initiated from a Mac. Open System Preferences > Displays, click the Universal Control button, and in the dialog that appears, enable all three switches. Only the first one is necessary; the other two make connecting in the future easier.

After you click Done, you’ll return to the Displays preference pane, where any available Macs and iPads should appear, much like they were external monitors. If they don’t show up, click the Add Display pop-up menu and select the device you want to control under “Link Keyboard and Mouse.” You can also select them in Control Center, after clicking Displays. As long as you’ve selected “Automatically reconnect to any nearby Mac or iPad,” you shouldn’t have to repeat this step.

(The “Mirror or Extend to” section of the Add Display pop-up menu is where you select devices to use as external displays for your Mac. Macs running Monterey appear here courtesy of AirPlay, as do Apple TVs; iPads appear thanks to Apple’s Sidecar technology.)

Drag the device screen icons to match where they sit on your desk. The screenshot above indicates that you’d move the pointer from the double-screen iMac to the right to control the MacBook Air and down from the middle of the iMac screens to control the iPad.

When your pointer moves to another device’s screen, everything you do from then on will affect apps on that Mac or iPad, with one caveat. After the pointer moves to another device, you usually need to click once to create “focus,” which means specifying which window should receive subsequent clicks and keystrokes. If you forget to do this (it will become second nature quickly) and start typing, keystrokes will go to the previous device.

To help you move data between your devices, Universal Control offers two additional features beyond clicking and typing:

  • Copy and paste: As you might expect, you can copy data on one device with Command-C, move the pointer to another device, and paste it into an app on the second device with Command-V.
  • Drag and drop: Alternatively, you can drag files and other types of data from one device to another. This works well between Macs, and you can also move data between Macs and iPads in many situations, such as dragging an Apple Pencil sketch from an iPad and dropping it in a graphics app on the Mac. If a drag doesn’t work, try copy and paste or fall back on sharing the data via AirDrop or iCloud Drive.

Keep in mind that once you’ve turned it on, Universal Control has no concept of primary and secondary devices. In practice, you’ll probably use one keyboard and pointing device to control everything, but that’s not necessary. You can use a trackpad and keyboard connected to any device to control any other device, switching whenever you’d like.

Since Apple labels Universal Control as a beta, you may experience occasional dropouts or rough edges. If it loses track of a device, try putting the device to sleep and waking it again, and if that doesn’t work, open the Displays preference pane and select the device from Add Displays again.

Controlling one Mac from another is extremely fluid because the pointer and keyboard act exactly as expected. However, if you haven’t previously used a trackpad and hardware keyboard with an iPad, you may find its approach somewhat surprising. It’s a hybrid between a traditional pointer and a touchscreen, so the pointer is attracted to Home screen icons and many other controls, transforming it into a selection highlight. Either way, Universal Control just works. Give it a try!

(Featured image by Apple)


Social Media: With macOS 12.3 Monterey and iPadOS 15.4, you can now use your Mac’s keyboard and pointing device to control up to three other Macs or iPads with Apple’s new Universal Control. Learn more at:

Apple Wows with Mac Studio and Studio Display, Updates iPhone SE and iPad Air

At its March 8th Peek Performance event, Apple freshened its iPhone and iPad product lines with a new third-generation iPhone SE and fifth-generation iPad Air, along with new green hues for the iPhone 13 line. Then Apple focused on the big announcements of the day: the entirely new Mac Studio, powered by the insanely fast M1 Ultra chip and accompanied by the stunning 27-inch Studio Display.

Mac Studio with M1 Ultra and Studio Display Redefine the Mac Lineup

In 2020, Apple started to transition Macs away from Intel processors to Apple silicon, beginning with the M1 system-on-a-chip and a year later adding the even more powerful M1 Pro and M1 Max to the family. The performance of those chips, particularly when measured against their low power requirements, was stellar. Apple has now unveiled the M1 Ultra, which bonds two M1 Max chips together for double the performance.

To hold the M1 Ultra—or a less expensive M1 Max—Apple introduced an entirely new Mac that looks like an inflated Mac mini. The Mac Studio has the same 7.7-inch (19.7 cm) square outline, but is more than twice as tall, clocking in at 3.7 inches (9.5 cm) high. Much of that vertical space is occupied by cooling fans, but Apple says the Mac Studio makes minimal noise.

The Mac Studio also expands the Mac mini’s price, with the M1 Max model starting at $1999 and the M1 Ultra model at $3999. You can kit a Mac Studio out with an impressive set of options:

  • Chip: For $1999, the M1 Max model offers 10 CPU cores, either 24 or 32 (add $200) GPU cores, and 16 Neural Engine cores. The $3999 M1 Ultra model doubles those numbers with 20 CPU cores, 48 or 64 ($1000) GPU cores, and 32 Neural Engine cores.
  • Memory: With the M1 Max, you can choose between 32 GB or 64 GB ($400) of unified memory. With an M1 Ultra, you can opt for either 64 GB or 128 GB ($800) of unified memory.
  • Storage: Internal SSD storage starts at 512 GB, with options of 1 TB ($200), 2 TB ($600), 4 TB ($1200), and 8 TB ($2400).

Because of Apple’s focus on creative professionals, the Mac Studio offers a solid set of ports. On the back, it has four Thunderbolt 4 ports, a 10-gigabit Ethernet port, two USB-A ports, an HDMI port, and a 3.5 mm headphone jack. 802.11ax Wi-Fi 6 is built in, as is Bluetooth 5.0. For ease of access, Apple finally put ports on the front, too. The M1 Max model features two USB-C ports, whereas the M1 Ultra model offers two Thunderbolt 4 ports. Both provide an SDXC card slot.

To address the Mac Studio’s lack of a screen, Apple introduced the $1599 Studio Display. It’s a 27-inch 5K Retina display with a native resolution of 5120-by-2800, P3 wide color, and True Tone technology. Nano-texture glass is a $300 option if you need less reflectivity. There are three stand options: a 30º tilt default, a VESA mount adapter, or a tilt- and height-adjustable stand for $400 more. Note that you can’t swap one for another later. The Studio Display offers one Thunderbolt 3 port to connect to a Mac—complete with 96-watt charging—and three USB-C ports for connecting peripherals.

What sets the Studio Display apart from other monitors is that it uses an A13 Bionic chip—the same brains in the iPhone 11—to power a 12-megapixel Ultra Wide camera with Center Stage (Apple’s technology for smoothly keeping you in the frame as you move around on a video call), a three-mic array with directional beamforming, and a high-fidelity six-speaker system. In short, this is the ultimate Mac videoconferencing setup. It even supports spatial audio when playing music or video with Dolby Atmos, and you can use “Hey Siri” with it.

There’s one other fact you need to know before we put all this together: Apple said that the only remaining Mac to transition to Apple silicon is the Mac Pro, which means that it’s dropping the popular 27-inch iMac from the lineup. We’re sad since that iMac was a terrifically good deal, but if you’ve been waiting for an Apple silicon 27-inch iMac, the Studio Display suggests four alternative directions, depending on your needs. Remember that even the entry-level M1 chip outperforms the most recent Intel-based 27-inch iMac.

  • Minimize desktop cost: If keeping costs down while sticking with Apple-designed desktop gear is important to you, couple a Mac mini with the Studio Display.
  • Maximize desktop performance: Need the maximum performance on your desk? A Mac Studio driving one or more Studio Displays is the ultimate professional setup today.
  • Minimize portability cost: Those who need portability and desktop screen real estate can get both without breaking the bank by combining a MacBook Air or 13-inch MacBook Pro and the Studio Display.
  • Maximize portability performance: For top-notch portability, performance, and productivity, a 14-inch or 16-inch MacBook Pro is unbeatable when matched with one or even two Studio Displays.

Finally, don’t discount the 24-inch iMac. Although its screen is smaller than the 27-inch iMac’s, its Retina screen resolution isn’t far off, and it’s notably less expensive. If you mostly like the all-in-one nature of the 27-inch iMac and don’t need the performance of the Mac Studio or MacBook Pro, you won’t go wrong with a 24-inch iMac.

Both the Mac Studio and Studio Display are available to order now, with shipments starting on March 18th, although demand is already pushing some ship dates into April. Note that the Mac Studio doesn’t include any input devices, but Apple also introduced a new silver-and-black Magic Keyboard with Touch ID and Numeric Keypad ($199), Magic Mouse ($99), and Magic Trackpad ($149) designed to complement the Studio Display.

Third-generation iPhone SE Gains A15 Bionic and Better Camera

Not everyone wants—or at least wants to pay for—the latest and greatest. For those looking for a small iPhone at a reasonable price, the new third-generation iPhone SE is still a bargain. Prices start at $429 thanks to its 4.7-inch screen in an iPhone 8 design and Touch ID-enabled Home button. That’s $30 more than the previous generation, but you get the same A15 Bionic chip that’s in the iPhone 13 line and Apple’s promise that iOS will support it for years to come. The new iPhone SE also gains 5G support for faster cellular Internet connectivity, though it doesn’t support the fastest millimeter-wave flavor of 5G.

The A15 Bionic’s processing power enhances the 12-megapixel camera, providing computational photography capabilities like Smart HDR 4, Photographic Styles, Deep Fusion, and Portrait mode. The A15 Bionic’s image signal processor also improves video quality, particularly in low-light situations. Despite the increased performance, Apple says the new iPhone SE features better battery life than the second-generation iPhone SE and all previous 4.7-inch iPhone models. (Generally speaking, the bigger the iPhone, the better the battery life, thanks to additional room inside.)

You can order the new iPhone SE, which comes in midnight (black), starlight (white), and PRODUCT(RED), starting at 8 AM Eastern on March 11th, with delivery starting on March 18th. The 64 GB model costs $429, 128 GB costs $479, and 256 GB is $579.

Fifth-generation iPad Air Moves to M1 and 5G

For many people, the $599 iPad Air is the sweet spot of the iPad line, fitting nicely between the $329 iPad and the $799 11-inch iPad Pro. However, the fourth-generation iPad Air had fallen behind in a few ways, making its price less palatable.

The new fifth-generation iPad Air makes the price compelling again, thanks to the move to the same M1 chip used in the iPad Pro (and many Macs). It boasts up to 60% faster CPU performance than the previous model and twice the graphics performance. Even more noticeable in this age of videoconferencing is the addition of an Ultra Wide front-facing camera with Center Stage. Those who need speedy connectivity on the go will appreciate the new 5G support, though it doesn’t support the fastest millimeter-wave 5G. Apple also doubled the throughput for the iPad Air’s USB-C port, but it remains slower than the Thunderbolt port in the iPad Pro models.

Other key specs remain the same, including the size and industrial design, Touch ID in the top button, support for the second-generation Apple Pencil, rear-facing camera, and battery life.

As with the new iPhone SE, pre-orders for the new iPad Air open at 8 AM Eastern on March 11th, with delivery starting on March 18th. It comes in five new colors: space gray, pink, purple, blue, and starlight (white). $599 gets you 64 GB of storage, whereas 256 GB costs $749. Add another $150 for a cellular-capable model.

(Featured image by Apple)


Social Media: At its March 8th Peek Performance event, Apple unveiled the impressive new Mac Studio—powered by the M1 Ultra chip—and Studio Display. The company also introduced an updated iPhone SE and iPad Air. Read on for details:

Can’t Rotate the Screen on an iPad or iPhone? Fix the Problem in Control Center

Normally, when you rotate an iPad, the screen happily flips from portrait (vertical) to landscape (horizontal) orientation as appropriate. Rotating an iPhone has the same effect in some apps, though many are written to work only in one orientation. If you ever end up in a situation where your device’s screen doesn’t rotate when you think it should, the reason is likely that Rotation Lock has been turned on in Control Center. Swipe down from the top-right corner of your screen (or up from the bottom of the screen on a Touch ID iPhone) and disable the Rotation Lock button. You can turn it on again later if you ever want to prevent the screen from rotating temporarily.

(Featured image by iStock.com/Jacephoto)